INFORMATION TECHNOLOGY STANDARD - TWELVE (Arts)

KhoriBona

INFORMATION
 TECHNOLOGY
 

STANDARD - TWELVE 
(Arts)


3D, AR & VR, 5G


Digital Marketing 

HTML5 

OSM


 Audio and Video Editing  

  E-Commerce, E-Governance  

Maharashtra State Bureau of Textbook Production and Curriculum Research, Pune.

Competency Statements For Information Technology 
Standard - XII (All Streams) 
 Competency 

Theory 
1. To create awareness and acquire knowledge about new technology. 
2. To acquire in-depth knowledge about technologies related to AI, IOT, 3D Printing, 5G. 
3. To enable the student to think and create interest in emerging technology from career point of view. 
4. To make students aware about concept of E-commerce. 
5. To acquire knowledge about scope of E-commerce. 
6. To create awareness about different E-commerce websites and discuss its features. 
7. To develop higher order logical skills based on basic knowledge acquired in 11th standard. 
8. To make students aware about HTML5’s advanced tags while developing web page. 
9. To make students competent in scripting language to create dynamic web page. 
10. To acquire knowledge about concept of object. 

 Skill Oriented Practicals (SOP) 

1. To inculcate web designing skills using advance tags. 
2. To make students confident to create website. 
3. To develop skills for programming using DOM. 
4. To develop ability to create dynamic web pages using advance features. 
5. To develop ability to program for server side scripting. 
6. To develop skill to create simple PHP Program. 
7. To make student aware about connectivity with database. 
8. To develop skill in handling accounting package with advance feature. 
9. To make student competent to display and print different accounting report. 
10. To acquire skills in recording and manipulating audios. 
11. To make student skillful to mix audio. 
12. To acquire skills to record, create and manipulate video. 
13. To enhance the creative ability by mixing and fusion of the different media.

BOOK CONTENTS 👉

 INDEX 

1. Advanced HTML5
2. E-Commerce and E-Governance
3. Basics of Audio and Video editing
4. Recent Technologies in IT (3D Printing, AR & VR, 5G)
5. Open Street Map (OSM)
6. Digital Marketing

 Skill Oriented Practicals (SOP) 

1. HTML5
2. Basics of Audio editing (Audacity)
3. Basics of Video editing (Kdenlive)
4. Open Street Map (OSM)

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